It was another busy week for me, my day job sometimes feels consuming. As a result, I don’t have a ton of Steve related news (not that I think anyone really cares). That said, I did a couple of note-worthy things.
First off, if you hadn’t heard, Tokens and Tankards, was awesome. You can check out my write-up here. I’d highly suggest checking out the Emporium Arcade Bar, regardless of the event. The place was an incredibly charming little hang out.
In addition, I’ve been trying to play at least one new thing each week, to have a little something to b-s about. This week, I decided to dig through my obscenely large Steam library and dig out something I knew little about. I went with a little indie game called Hammerwatch. Hammerwatch feels a bit like the original Legend of Zelda. It let’s you traverse a dark and dastardly dungeon, collecting gold to use for character power-ups. Unlike Zelda though, Hammerwatch has four classes, each with it’s own distinct play-style. The wizard is a complete glass cannon, the paladin is a total tank. The warlock and ranger classes fall somewhere in the middle. At any rate, the game was a ton of fun, and I’ll have to get back to it at some point soon here. Oh, and it’s also co-op so maybe I’ll drag the lady into my dungeon (don’t act like you don’t know what I mean).
In a last bit of news, this Saturday there is an Indie City Games meeting at DePaul. Dave Lang of Iron Galaxy (Divekick) will be speaking which is sure to be interesting. So head on out, it should be a great time.